/*this code only works on windows*/

#pragma once

#include "BodyInfo.h"

class KinectMsg {
public:
	KinectMsg();
	~KinectMsg();
	KinectMsg(const KinectMsg& msg);
	KinectMsg & operator = (const KinectMsg &msg);
public:
	static const int XRes = 640;
	static const int YRes = 480;
	static const int dataSize = XRes * YRes;
	XnDepthPixel depthMD[dataSize];
	XnLabel sceneMD[dataSize];
	BodyInfo body;

};